Tuesday, October 30, 2012

Bestiary of Something Wicked Pt. 1


The first part of the Something Wicked Bestiary and will post the other half later.

Natural Fauna of Asnorit
Chimeras-A ferocious mixed-matched creature. Not to be confused with the chimera homonculus found in creation magic or bio-alchemy, this bizarre beast is surprisingly found in nature. It possesses the bottom and back legs of a goat, the wings and tail of a dragon, and the upper body and front legs of a lion. As for it’s head, it possesses three, one a lion, one a dragon and one a goat. This is a very dangerous creature and is rarely if ever captured. The best idea when confronted by this beast is to run away, unless you possess some kind of defense and even then engaging this creature is not wise. 
Dragons-Asnorit is filled with different breeds and species of dragons found in the sky, the land and the ocean. Many of these dragons are vicious beasts but are sometimes very intelligent and either possess sentience or can be taught things. Many of dragons are magical in nature and some of their body parts possess certain magical properties. Here are a few of the different species and breeds:
Amphipteres- Perhaps among the smallest of the dragons. They generally only grow to be about 6 feet long but possesses a small body similar to a snake with bat-like wings. They generally are sold as pets or live in cities and towns eating small rodents and birds.
Basiliks- Basilisks are among the terrestrial breeds of dragons. They are odd creatures looking like a giant horned lizard standing 2 feet tall but 10 feet long with four sets of legs allowing it to quickly burrow into the sandy soil of it’s habitat, mainly the deserts. In mythology this creature is said to possess a paralyzing gaze that turns people to stone but in truth, it sprays a paralyzing toxin from orifices in the corner of it’s eyes that allows the basilisk to eat it’s prey.
Coatyls-These serpentine dragons possess an odd trait in the dragon species; they possess a feathers over most of their body. While having a long serpentine body, they possess a pair of large feathered wings with a wing span ranging between 8-12 long. They tend to reside in warmer climates like Gaula, Southern Xiangzho and some islands with jungles/thick forests. They are worshipped as holy creatures by some cultures and their feathers are rather valuable, making them a prime target for hunters.
Dracolich- Not actually another species of dragons but a magically altered, undead great dragon. Dracolichs, as their name would suggest, are basically liches but with dragons instead of mortals. Even the great dragons who possess one of the longest natural lifespans of any creature on Asnorit must eventually be confronted by death and some will avoid it by performing a ritual which will turn them into one of these creatures. With the assistance of a powerful wizard and the consumption of a concoction called Dracolich Brew, a great dragon poisons itself and transports it’s spirit into a phylactery.   
Dragonettes-These bipedal dragons is perhaps the most docile of dragons. The largest are generally 6 feet at the shoulder, 12 feet in length with a 20 foot wingspan while the smaller are generally 3 feet long with a 6 foot wingspan. Their bodies are made up of two large wings, two small front legs, and two large powerful back legs, along with a long tail, a long neck and their head of course. They are generally herd or flock animals but can be raised on their own by a good owner. The larger dragonettes are used as steeds and work animals while the smaller are used as reliable messengers. Uniquely the dragonette is omnivorous, though preferring plants and vegetables.
Drakes- The Drakes are another common terrestrial dragon species. Early civilizations have domesticated them and bred them in many different ways. Drakes tend to vary depending on their breeding and what they are used for but they all generally possess a stocky quadrupedal body similar in shape to a lion, which those in Gaula have been known to be fierce rivals of. Many well known breeds of drakes are the common drake(the drake which all drakes are descended from), the siege drake(bred for war and possessing boney spikes on it’s shoulders), the pit drake(bred for fighting), and the toy drake(the smallest of breeds, domesticated as a generally docile pet). As said, the Drakes have been bred by many different races all across Asnorit and can be found in almost every environment.
Fairy Dragons- The peculiar cousins of the great dragons, they are small playful creatures that are often companions to fairies. They grow not much larger than a medium sized dog and are coated in vibrant blue scales, pink-purple spines, and flowery frill-like wings for flight and gliding. Fairy Dragons do possess a breath attack but it is more of a defensive attack than offensive. Their breath weapon is a narcotic spray that puts people into a state of euphoria, causing them not to fight. 
Great Dragons- The Great Dragons are probably the largest of the dragons and the most intelligent, mostly. It is sometimes discussed by scholars if Great Dragons can be counted as a race as they are highly intelligent and some act in a manner befitting a sentient race. Some even use shapeshifting spells to take the forms of humans and other races at times. Most of them are very dangerous. They are wide and varied with different appearances and possess different abilities. It is often believed that the chromatically colored of these dragons are inherently evil while the metallic are more good natured. Though the metallic dragons tend to better tempered than their cousins, it is mostly about the dragons upbringing where some parents will lead their children to be very intelligent while others will nurture them to be beastly and savage. The Chromatic dragons are the foul-tempered black dragons, the orderly blue dragons, the cunning green dragons, the greedy red dragons, the savage white dragon, and the imperialist purple dragons. The Metallic Dragons are the talkative brass dragon, the just bronze dragon, the mischievous copper dragon, the intellectual gold dragon, the friendly silver dragon, the stoic cobalt dragon, and the sociable steel dragon. Each of these dragons can call upon a different breath attack, blasting some form of magic or toxin from their maw to harm or outright destroy an opponent. Breath weapons include fire for red, acid for black, lightning for blue, chlorine gas for green, ice/frost for white, energy blast for purple, fire and sleeping gas for brass, repulsion gas and lightning for bronze, slowing gas and acid for copper, fatigue spray and fire for gold, paralyzing gas and ice for silver, ice for cobalt, and paralytic toxin for steel. 
Hydras- Perhaps one of the most frightening and bizarre of dragon species, the Hydra dragons are often large terrestrial dragons possessing multiple heads and a varying shape to the rest of it’s body. Sometimes it possesses a quadrupedal body with five to three heads or a large serpent body with up twelve heads. While not very smart as their intelligence is divided amongst it’s many heads, they are very dangerous and tend to live near lakes and rivers waiting for their prey. A hydra is known for it’s ability to regrow a head after it has been severed. Though not as quickly as most fables say it can regrow at least head but taking the length of a month or a year to regrow it completely and should all heads of this dragon be severed it cannot regenerate them all. Hydras are also easily distracted at times for example by tossing a piece of meat to one of the heads, the other heads will then to fight over the meat and some get into arguments allowing one to slip away. This is best used on the hydras possessing a number of heads larger than three.
Kirins-  A unique cousin of the arctic lung dragons, Kirins are dragons which possess a similar height and shape of a horse. Like the arctic lung it does possess scales that grow fur on it’s body but depending on the climate that it resides in it will either be a coat of fur on it’s body for cold areas or form into fringes of fur near it’s feet plus a mane around it’s head and along it’s tail in warmer climates. Kirins tend to inhabit the various mountainous regions of all over Asnorit or the temperate areas of Xiangzho. Some have been used as alternative steeds to horses.
Lung Dragons- Another species of terrestrial dragon, the lung dragons possesses long serpentine, quadrupedal bodies. Their characteristics are split into different kinds of dragons. One the Arctic Lung, the one of the only dragons that bares a coat of scales that grows a thick tuft of hair upon them which insulates the dragon in the coldest of environments. Given it’s name the Arctic Lung tends to live in the colder areas of Asnorit mainly in the northern wastes or far northern areas of Ranell and Xiangzho. The second lung breed is the Forest Lung, a dragon that only lives in areas of Xiangzho in particularly it’s bamboo forests. Unlike it’s cousin the Arctic Lung, it does not possess furry scales but normal scales of green and yellow. The forest lung also possesses a unique construction of frills that allow it to glide for short distances. In some ancient art from Xiangzho lung dragons are depicted as being able to fly which is odd as neither can in reality.
Raptors- These dragons are cousins to the dragonettes and possesses a similar physique save for some minor differences such as longer claws and sharper teeth. Raptors are also exclusively carnivorous as opposed to their omnivorous cousins. They are also believed to be one of the most vicious of dragons, second only to wyverns. They hunt either as solitary hunters or in a pack, herding foolish prey towards their doom. Though rare, it has been witnessed that raptor dragons have been used as mounts. Only the most fearsome or perhaps foolish train these dragons to be their steeds.
Salamanders- The miniature cousins of the Basilisks. They grow to be about a foot long but four inches high and possess five sets of legs. Covered in thick scales they are able survive in the most inhospitable of habitats such fire places and even volcanoes. They are scavengers generally feeding on the scorched remains of creatures who wandered into their habitat and eating scraps that fall into the fireplace.
Sand Dragons- Not to be confused with the Basilisks, The Sand Dragons are huge terrestrial dragons that reside in the desert, burying themselves in the sand dunes and burrowing underground until unsuspecting prey walks into their midst. They grow to be about 25 feet tall and 100 feet long with tan-beige scales. They are the most deadly hazard in the desert realms of Asnorit second only to dehydration.
Sea Orcs/Sea Serpents-These dragons are among the only aquatic dragons in the world. While some of them have amphibian qualities that allow them to visit the land, most are bound to the sea. The Sea Serpents are just what one would expect; an aquatic species of dragons similar to the wyrm dragon, possessing a serpentine body and living in the oceans. The other breed of sea dragons are the Sea Orcs. Not to be confused with the lumbering cousins of the goblins, the Sea Orcs are large eel or seal-like dragons that stalk the oceans of the world. Some are mainly eel-like only being able to survive in the water, while others possesses modified limbs that allow them to be amphibious and visit the land from time to time. However, despite the differences all aquatic dragons much surface for air. While they can hold their breath for long periods of time, they cannot live with it, like most dragons.
Titan Dragons- These enormous dragons tower over all other dragons species growing to maximum heights of 50 to 75ft in height. These dragons simply by height are capable of going toe-to-toe with giants and take them down. They possess a burly body covered in black scales.
Wyrms- Wyrm dragons are infamously known through out the world and feared by many. They generally lack wings or legs and have the appearance of a large armored snake with horns on its head. They reach tremendous lengths and some possess the muscle strength of a python, sometimes crushing their prey in their coils. The wyrms do possesses an odd small subspecies known as the lindwyrm that possess small vestigial legs but they are generally rare. They are generally solitary creatures that live in the swamps of the world, lurking in their domain for unsuspecting prey.
Wyverns- Wyverns are the most dangerous and ferocious dragons, possessing thick armored scales, two powerful back legs, large bat-like wings, and a poisonous stinger on its tail. With a single one on it’s own, it is dangerous but in large packs, they are fearsome and can even take on a larger dragon that should it wander into their territory. Their homes tend to be near alpine areas with their hunting ground being the the forested area near the base where they snatch up deer, elk, or bears for food. Some foolhardy adventurers and warlords have sometimes attempted to slay or worse tame one. Such practices are met with the ill consequences. Some who have actually managed to kill the beasts will sometimes extract the poison from the tail to line their weapons and make a grazing strike fatal.
Giant Boars/War Hogs- Though not as prominent as other giant species but not to trifled with if you run across one. Giant Boars often called “War Hogs” are above average sized boars that can grow up to the size of large bull or even a carriage. These large wild beasts are known to charge people who enter their territory and trample them. Their large bodies make them very durable and they will often take a great amount of damage before falling. They are the second favored steed of the Goblins and Orcs who will ride them into battle like the Wargs but it’s often better not to have them side by side as a Warg may attack a War Hog if it’s hungry.
Great/Giant Moles-The Great or Giant Mole is an exotic breed of moles that share the appearance of ordinary moles but grow to the size of buffalos. They are sometimes used as mounts and beasts of burden by the dwarves. They are used to help them make large tunnels and mine for rare materials.
Giant Spiders/Death Weaver Spiders- Among some of the extraordinarily large animals that inhabit Asnorit, Spiders are among those that many fear. They share traits with their smaller cousins and are generally referred to by a similar name but with giant added to them like Giant Tarantula. They vary in size from being the size of a small dog to being as large as an elephant. However, they mostly stick to their habitats like caves, deserts, and dense forests. The most well-known of these giant arachnids is the Death Weaver Spider. This spider grows to the size of a horse with a build similar to a black widow. It has a black exoskeleton with a purplish shine to it and a red-purple mark shaped like an eye on it’s abdomen. These creatures are believed by some to be messengers of Gorathone and are tamed by some dark elves as mounts and used in rituals for Gorathone.
Gryphons-Gryphons are large animal creatures who appear to have the head, wings, and claws like an eagle but with a large feline body like a lion. They are often found in the mountains, generally feeding on large rodents and sometimes goats.
Hippogriffs-Hippogriffs are an odd combination of a horse and eagle. They are generally very proud creatures and are difficult to train as a mount. However, if the right amount of care and respect is given to a hippogriff, they can make fine mounts and companions.
Pegasuses- Pegasuses are playful, winged horses. They are sometimes viewed as steeds of the gods and sometimes very rare to find. They are also known for being very rambunctious and difficult to train.
Phoenixes-Mystical birds with brilliant feathers and possessing a unique mystical power. Upon reaching a point in it’s maturity roughly 25 years, it spontaneously bursts into flames and arises from the ashes fully restored with a new coat of feathers. It is said that through this mystical act it can live for centuries. It is believed though that if killed, it does not always rejuvenate. Much like other animals the males are the more colorful of the species covered in feathers of shades of red, yellow, and orange while the female is coated in a solid but equally beautiful coat of blue feathers. It is believed that the feathers of the phoenix can be used as a good luck charm and consuming the feathers in a potion can bring amazing healing and long life. Some people believe that dining on the bird itself will make one immortal.
Thunder Lizards/Behemoths- These strange, large reptilian creatures are believed by some to be remnants of an age before the free races walked the earthly plane. Some believe them to be omnivorous cousins of the dragons, who branched off from the family tree in different manners. These thunder lizards or behemoths as majority has come to known them, vary from having plates of hardened, jagged scales on their backs to diamond-shaped spines to horns on the crown of their heads and tip of their noses. They tend to live in the more tropical locations of Asnorit like Gaula or the far southern areas of Xiangzho, feeding off lush vegetation.
Wargs-Wargs are large, canine creatures found in different areas of Asnorit. They possess a body that is a strange mix of wolf and hyena and are about the size of a horse. They are often used as mounts and riding animals by Goblin Kin and other people who ride them into battle.

Thursday, October 11, 2012

Races of Asnorit Pt. 8: Ogres


Ogres-Big, hulking brutes, much bigger than an orc, but smaller than a giant. Ogres are easily mistaken for dumb creatures, but the reality is that they are as smart as the below average human. In fact, their religion revolves around eating and brute strength; The bigger and stronger you are, the more likely you would be a sex object among ogres of the opposite gender, and produce healthy offspring. Brutish creatures, both fat and muscular. They have the faces of bloated bandits, unshaven warrior men or stereotypical mess hall ladies. Most ogres are grey like the mountains, while the older ogres tend to resemble the frosty mountains. The Ogre women are lighter in color than the males, and far 'prettier,' but still pale in comparison to human women. Some of them have tusks, the better to sink their teeth into a huge piece of meat, or to make a makeshift knife should it be broken off. Ogre flesh is leathery, both flab and muscle mixed in to survive the harsh environments of the Ogre Homelands. They live in a variety of places, but mostly in the mountaintops in huts or caves. Some are hired as mercenaries, others are fighting on the forces of darkness while the rest try to live in peaceful co-existence with the rest of the races.

Races of Asnorit Pt. 7: Goblinkin


Goblins-Goblins are a crude race. They are identified by horns on the forehead or lower jaw, warts, long tusk-like fangs, and thick skin in shades of green, blue, red, brown, or black. They vary in size like people but are often a foot or several feet taller than the average human or elf. They often are found in their own townships or the slums of mixed cities. Due to their fierce exterior, great strength and little intelligence, they are often used as foot soldiers and minions to some warlords or dark wizards. Though their faces aren’t the prettiest, goblin women often do have really nice curves and often like to flirt. Unless a member of a horde or group of bandits, goblins tend to keep the company of their own race. Other races mostly shy way from getting intimate with goblins for two reasons; 1) the wake up call of a horned and fanged face wanting more than a morning snuggle and 2) both male and female goblins are very aggressive in bed. It kinda sucks to have your cock bitten off during a blowjob or get a hemorrhoid from some serious anal or oral sex. Here are some sub races of goblins:
Gremlins-Gremlins are the smaller cousins of Goblins. The only things that separate them from goblins are their short, stalky physiques and large, bat-like ears. Even thought they are cousins of goblins, some have a keen intellect and are chosen as right hand men to villains. Due to their short stature and stalky limbs, gremlins are rather weak unless they are in a group or are picking on someone smaller than them like Halflings, fairies, or children. Some gremlins are proficient in magic and use different spells to augment themselves.
‘Ugly’ Goblins-‘Ugly’ Goblins are a rare and peculiar sub-race. Due to an unknown birth defect or the extremely rare union between a female goblin and a male human, elf, or even fairy, these beings are born. They have few to no horns anywhere on their face, no warts, minute tusks, and their skin is an extremely pale shade of common goblin skin colors. While other races would find them attractive, other goblins find these beings to be disgusting and a disgrace, hence the name. Parents of such children are ashamed of them and will abandon them or sell them into slavery. Some ‘Ugly’ goblins often develop an inferiority complex due to discrimination and harsh treatment.
Orcs- Orcs are almost the opposite of Gremlins. They are cousins of Goblins but much larger and stronger. However what they possess in brawn, they lack in brains. Most Orcs have very minimal intelligence and are fairly dumb. They are mainly found in northern wastes in small tribes scattered around the mountains and some are found in the foothills of some mountains. 
Hobgoblins-Hobgoblins are the worst kind of goblinkin. They are savage and almost primal berserkers. They vary from being large and muscular to being thin and fit. Most of the large muscular variety are found in mountainous areas and are often confused with ogres or orcs. The thin variety of hobgoblin reside in dark caves, stalking prey who wander into their territory. Hobgoblins are believed to be primordial goblins and sometimes the term hobgoblin is used to describe goblins who are powerful and destructive warriors.

Races of Asnorit Pt. 6: Fairies


Fairies-Fairies are miniature humanoid beings with insect-like wings. They possess the greatest amount of magical ability in their bodies as they don’t require a channeling tool to use magic.Where they live varies from forests, mixed cities, and even underground caverns. They practice illusion, shape shifting, and enchantment magic. Fairies are known for being the sexiest race, as well as the most mischievous, in Asnorit. As children, fairies practice their illusion and shape shifting spells to trick travelers in their domains. When hitting puberty, their sex drives go wild and they almost become sex addicts. They use their shape shifting spells to become the man or woman of a person’s dreams. The aid of enchantment spells makes sure they get whatever and whomever they want. Usually, their sex drives reduce a bit when reaching adulthood. There are also the bizarre cousins of fairies who are often referred to as the Fair Folk:
Satyrs/Fauns- Perhaps among the most peculiar of Fairy cousins, the Satyrs and Fauns are surprisingly more mischievous than their miniature winged cousins. Both Satyrs and Fauns possess the legs of a goat and the upper torso of a human with horns on their heads with Satyrs possessing larger horns and more goat like features to their face. They enjoy playing pranks upon wanders though their pranks tend to be more cruel often using magic to alter travelers in some way. Satyrs and Fauns are almost the literal definition of party animals, enjoying good festivities as long as it include ale, music, and sex. Much like Fairies, they dabble in illusion and enchantment magic but they are masters of sound magic, particularly spells focused around music. They often lull travelers into their dance with some inviting notes and make them dance until they collapse from exhaustion. For residence, they mostly stick to forests, elvish cities, and sometimes mixed cities.
Brownies- A unique member of fairy kin in comparison to their more playful and rowdy cousins, Brownies are often mistaken for being distant cousins of halflings. They are small people generally only reaching two feet in height with brown hair, brown tinted skin, and pointed ears. They are mostly well-mannered, peaceful, and honest. They are astonishingly tidy and skilled at crafts. They will sometimes take up residence in the homes of people they like and offer they skills as housekeepers. They possess some skill at enchantment magic and little creation magic, enchanting items to assist them in their cleaning.
Dryads- These forest nymphs are fair folk who have bonded with nature, becoming one with trees and plants. They generally possess a likeness to humans and elves with plant-like features like green skin and hair like vines or roots. While peaceful, they are also playful and spend time with animals in their forest homes. they communicate with animals and taught their ability to speak to animals to people who were willing to listen. 
Centaurs-These fair folk are somewhat similar to Satyrs where they possess the body of a horse and the upper body of a human where the neck and head of a horse would be. As playful as most other fair folk they enjoy a gallop through the forest but they are also rather rowdy, aggressive, and territorial. Should one enter into a centaur’s territory without permission, they will not receive a warm welcome. Some centaurs are also skilled warriors and archers.
Fae Nobles- These fair folk are most times viewed as the link or root of all the vastly, physically different cousins of the race. Fair Folk or ‘Fae’ Nobles are sometimes referred to as true fairies, as they are believed to have been the first of the fair folk. They generally possess a elvish size and physique with pointed ears while also possessing characteristics of their cousins like large insectoid wings, horns or antlers on their foreheads, and hoof-like fingernails. They possess immense magical powers and some of the most complicated spells require little effort for the elders. They are generally a very peaceful and regal race unlike most of their cousins and tend to keep to themselves.

Races of Asnorit Pt. 5: Giants


Giants-Giants are of course humanoid beings of enormous stature. They get up to about 20 ft. tall or a few feet shorter. They normally have a lifespan of over 300 years.They used to widely roam around Asnorit but due to self-righteous giant killers, they have become much rarer. They mostly live secluded in the high mountains in their large houses or sometimes with the more mystically skilled while create floating islands like clouds for their homes. They are usually very kind to others unless threatened.They are sometimes known to use various forms of magic. They are very prominent in size changing magic to produce creatures and food that can satisfy their appetite.

Wednesday, October 10, 2012

Races of Asnorit Pt. 4: Halflings


Halflings- Halflings are one of the strangest races to the other races in Asnorit. Halflings only grow up to 3-4 ft. tall. Halflings are often recognized by their unusually large hairy feet. They are usually very tidy, quiet, and well-organized. They also have an amazing tolerance for alcohol. They live mostly in small villages and occasionally in mixed cities. Halflings tend to have an appreciation for peace, quiet, and the simplest of lives, often taking jobs as farmers, librarians, and bankers. However, some have gone on for more adventurous lives traveling, learning magic, and even becoming heroes.

There is a bit more history to the Halflings but that's still in the planning stages and I'll explore it later on.

Races of Asnorit Pt. 3: Dwarves


Dwarves-Dwarves are treasure loving warriors who may be short of stature but are large in courage and skill. They usually dwell in mountain caves where they are close to treasures hidden in the earth. They are skilled craftsmen and smiths. They practice that of rune magic, etching powerful spells into weapons, armor, or shields for combat. Aside from their treasure hording and warrior fame, dwarves are also known for their impressive alcohol tolerance. They are able to consume amounts that would kill a human. There is also an offshoot of the dwarven race different from typical dwarves:
Infernal Dwarves-Unlike regular Dwarves, who use runes and fight on the side of good, these Dwarves have been 'blessed' by their God, Inferdum, Dark Lord of the Forge and fight on the side of evil. However, some may say that things haven't changed from their distant cousins; They still love treasure and tolerance of alcohol! Unfortunately for the rest of the world, these Dwarves fully give into the demonic powers of Inferdum, and forge various armors and weaponry blessed by both necromancy and demonic magic, which is heavily frowned upon by regular Dwarves. Their sex drives are questionable at best, usually screwing around with slaves or another Infernal Dwarf. They usually show their contempt towards the other races, but like their Dwarven cousins, earn their respect and they will be allies forever; Just don't ally with the regular Dwarves. They look like regular dwarves, except they wear skeletal armor and having markings on their skin, as if they bleed lava. Some are peachy skinned, others are solid granite. The same skin color applies from the dwarves, except for them being partly or fully granite, like the volcano forges they work at. As for the hair, it is mostly coal black, and fire red. Some cases are a nightmarish green or in rare cases, blue.

There is also another race of Dwarves but they haven't been given a physical design yet. Will post them later.

Races of Asnorit Pt. 2 : Elves



Elves- Elves are the second most common race in all of Asnorit. They look similar to humans except with pointed ears. They live in mixed cities or in their own isolated towns. They are semi-immortal, have prolonged youth, and can use a variety of magic. They live in many different places all over Asnorit. Elves are known as the second sexiest race compared to fairies. It’s probably because of their semi-immortality and prolonged youth giving them amazing beauty and immense sexual stamina. They have a great dislike of dwarves and goblins. Here are some of the different types of elves:
Light Elves-Light elves are what you might commonly think of when talking about elves. They usually wear long flowing robes or tunics of white or pastel colors with silver trimming or embroidery. Their skin is a snow white and their hair can be a variety of colors. They practice and have a talent for white magic use. They are usually very aristocratic and noble but they are not completely refined.
Dark Elves-Dark elves are almost the opposite of Light elves. They possess dark blue tinted skin and have a knack for black magic but suffer from a life force deficiency and must survive by taking the magical energies and life force of other beings. They are often dressed in black or dark shades of blue, red, and purple. Their garb is very revealing and they are more sex hungry than most of their cousins. They may use this to their advantage to gather more magical energy and life force from others through kissing or fucking.
Wood Elves-Wood elves are the shorter cousins of the light elves. They are usually dressed in fine tunics of different shades of yellow, green, orange and brown. They live in their own isolated villages in the deep forests of Asnorit. They have a deep connection with the planet and their people and are very proficient at healing and plant magic. They are also skilled hunters, healers and warriors.
Sahari Elves-Sarahari or desert elves follow their namesake. They live in the desert areas of Asnorit. Unlike light and wood elves, they have a tan complexion and only have black or dark brown hair. They often dress in light linen robes. They practice that of wind and some earth magic. They mostly live in their desert villages. Their villages may at first like a deserted town, but underneath the buildings are networks of tunnels and caves making up their homes and town. They often sell the various roots they find underground at nearby towns and cities. Most males take up the professions of farmers and traders, and for the females, exotic and erotic dancers.
Valkyrian Elves- The Valkyrian elves are one of two types of all-female elf tribes. They live in isolated villages in the cold, high mountains and frigid northern wastes of Asnorit. They are often dressed in heavy animal furs to keep warm. They are skilled hunters and warriors like the wood elves. They practice healing and ice magic. The Valkyrian elves are often very strict and have set rules that their tribe members must follow. Centuries ago, their ancestors left normal elvish society to the northern areas to start anew away from almost all men as commanded by Belurdka, the elvish goddess of Battle. They take their name from the Valkyries, female celestial warriors who fought along side Belurdka. Once every couple years, each of the Valkyrian tribes asks for four males from the local light and wood elves to come to their villages for a mating ritual with the young women of the tribes to keep their bloodline going. If any of the Valkyrian elves give birth to a male, the child is put into the care of the respective father. Of course, that doesn’t mean they won’t give shelter and a good fuck to a weary traveler.
Calisito Elves-The Calisito elves are the other type of all-female elf tribes. Unlike the Valkyrian elves, The Calisito elves are found on the southern or southeastern islands. They practice healing, plant, and water magic. Also like the Valkyrian Elves, Their ancestors went on a pilgrimage to the sea commanded by Calista the Elvish Goddess of the Sea and Fertility. On their voyage to their new homeland, all of the male worshippers perished leaving only the females to colonize the islands. They are known as the sexiest of all elves. One reason is their choice of garb; they often dress skimpily in light animal hides, foliage, or nothing at all. Another is their libido; they could fuck almost any male of any race. Though, they do have a mating ritual similar to the Valkyrian elves to keep the bloodline flowing in the leaders of the tribes and some select women. Last but not least is probably their busts; Calisito elves are well known for having enormous breasts. Their breasts are so big because of a special plant they rub on their breasts during early preteens to cause dramatic breast development to prepare for adulthood and child-rearing.

There are a couple more Elvish Races but I'll have to talk about them later. At the moment, please enjoy this pic.

Monday, October 8, 2012

Races of Asnorit Pt. 1 : Humans

Hello everyone, I know it's been a while since I posted something on this blog. I am working on Chapter Seven and I should hopefully have it done before the end of the year. I'm also working on character profiles and pics as well. For right now though, I'll post some info on some world fluff starting with the the Races. First off, Humans:


Enlarge the pic for a better look. I am also the artist of this work and you can find this and other pieces on my deviant art page http://dnlnamek01.deviantart.com/

Humans-Humans are one of the most common races in Asnorit. It occasionally varies if they have a talent for magic at birth or not, but they can be taught through proper training. Where they live varies from large mixed cities to small villages.  With the different continents and cultures, some human races vary with different cultures, styles, and traditions. The races of human are:
Ranellians- Ranellians by their name hail from Ranell, the western continent. Ranell itself is divided up amongst an alliance of 4 high kings, who in turn divide their large dominions among 6 lesser kings. Native Ranellians tend to have a pinkish-peach complexion and varying hair and eye colors, most common ones being black, blond, brown, and red. 
Gaulans- From the lush, wild, southern continent, the native Gaulans have varying tones of brown skin, generally with black or dark brown hair.  As a continent, Gaula has only a few kingdoms spread throughout the generally lush terrain of jungles and plain lands. The continent is mainly dominated by tribal societies spread across them. Among the known kingdoms of the land was the kingdom of Tanneth, a desert kingdom to the northeast edge of the continent which has only been left in ruins. 
Saunramans-In the desert lands between Ranell and Xiangzho lies the land of Saunram which is split among desert kings known as sultans who rule over city states in the desert realm. The desert dwelling people of Saunram have varying tan shades to their skin with black hair. 
Xianzhoains- The second largest of the continents is Xiangzho, with a varied landscape of lush forests, frosty mountains, and parched deserts, with the land divided up amongst 6 emperors. The population of this land generally has a sandy-beige or light brown complexion with various hair colors.
Northern Wastelanders- In the far north above the other continents is the Northern Wastes, a vast frigid, nearly inhospitable landscape covered in ice and snow. Only a few kingdoms and governments reside in this continent. Similar to Ranell, most native Northern Wastelanders have shades of peach or pink skin and a variety of hair colors.